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South American World Championship Qualifier 2015 and
South American Dragon Duel World Championship Qualifier

UPDATED: 6/17/15
When:
July 3 - 5, 2015
Where:
Centro de Convenciones Atlantic City
Lima, Peru

South American WCQ and South American Dragon Duel WCQ Information

  • What happens at a South American WCQ and South American Dragon Duel WCQ?
  • When and where are the South American WCQ and South American Dragon Duel WCQ?
  • When is registration for the South American WCQ and South American Dragon Duel WCQ?
  • What are the prizes for the South American WCQ and South American Dragon Duel WCQ?
  • How much does it cost to enter a South American WCQ and South American Dragon Duel WCQ?
  • Are there any pack prizes?
  • Is there a participation prize?
  • What is the format for the South American WCQ and South American Dragon Duel WCQ?
  • How many rounds will the South American WCQ and South American Dragon Duel WCQ have?
  • Are there any special rules I need to know for the South American WCQ and Dragon Duel WCQ?
  • How many Duelists will advance to Day 2?
  • What will I need to bring to the South American WCQ and South American Dragon Duel WCQ?
  • If I live outside of South America, can I participate in the South American WCQ and South American Dragon Duel WCQ?
  • Can I enter either of the South American WCQ and South American Dragon Duel WCQ?
  • I’ve never been to a South American WCQ and South American Dragon Duel WCQ, what should I expect?
  • I will be bringing my children to the South American WCQ and South American Dragon Duel WCQ. Is there anything I should know?
  • Will the South American WCQ have the Bounty Feature?
  • Will there be meal breaks during the tournament?
  • What happens if I am not done with my Match after 40 minutes? (Swiss)
  • What happens if I am not done with my Match after 40 minutes? (Single-Elimination)
  • Who should I contact if I have questions about the South American WCQ and South American Dragon Duel WCQ?

Registration Information

  • When can I register for the South American WCQ and South American Dragon Duel WCQ?
  • What will I need to bring in order to register?
  • When will I receive my participation prizes?

Invitations

  • Do I need an invitation to participate in the South American WCQ and South American Dragon Duel WCQ?
  • If I qualified in a Dragon Duel tournament (for players born on 2002 or later) can I play in the regular South American WCQ?
  • How and when will I receive my invite?
  • What should I do if I can’t find my name on KDE’s online invite list?

Public Events

  • Will there be Public Events?
  • What are the point values for the Public Events?
  • What is the Public Events playoff?
  • What is a Swiss Round Tournament?
  • What is a Single-Elimination Tournament?
  • What are the rules for the Last Chance WCQ?
  • What are the rules for the Last Chance Dragon Duel WCQ?
  • What are the rules for the Battle Pack Sealed Pack Tournament?
  • What are the rules for the Battle Pack Draft Tournament?
  • What are the rules for the Battle Pack & Demo Deck Sealed Tournament?
  • What is a Dragon Duel?
  • What are the prizes for the Dragon Duel?
  • What are the rules for 3 vs. 3 Team Duel?
  • What are the rules for the Starter Deck Tournament?
  • What are the rules for the Structure Deck Tournament?
  • What is the Duelist League and what are the rules?
  • What are the rules for Tag Dueling?

Card Legality

  • What cards are legal for play?
  • Can I use OCG cards (cards printed for use in Japan and other Asian territories) in my Deck?
  • Can I use foreign language cards in my Deck?

Travel

  • What is the closest airport to the South American WCQ?
  • What’s the best way to get to the tournament from the airport?
  • Are there any nearby hotels?

Miscellaneous

  • I want to judge at the South American WCQ, instead of competing as a player – how can I volunteer?
  • Will there be vendors on site so I can buy single cards and supplies and sell my cards?
  • Can I buy and sell from other people at the event?
  • Can I get a COSSY ID number at the South American WCQ, or will I need to have one before I attend the event?
  • I want to vend at the WCQ, who should I contact?
  • Where can I get food and drinks during the tournament?
  • Do I require a visa to enter Peru?

 


South American WCQ and Central American Dragon Duel WCQ

Q: What happens at a South American WCQ and South American Dragon Duel WCQ?

A: The South American WCQ and South American Dragon Duel WCQ are the most prestigious Yu-Gi-Oh! TRADING CARD GAME tournaments, where Duelists from all across South America will compete for the opportunity to represent their country and continent at the Yu-Gi-Oh! TCG World Championship 2015 and Dragon Duel World Championship 2015. The first place finisher from the South American WCQ and South American Dragon Duel WCQ will be invited to the World Championship to be held in Kyoto, Japan in August, 2015. The winners from both WCQs will receive paid travel and accommodations, along with a host of other prizes, and the title of “South American Champion 2015.” Runners-up will also receive exciting prizes.

The South American World Championship Qualifier is a 3-day event. On Friday, July 3rd, Duelists who have not qualified for the WCQ can play in Last Chance Qualifiers to earn an invite to the WCQ.  The actual WCQ itself will begin on Saturday, July 4th. Only Duelists who do not already have an invite to the WCQ may participate in any Last Chance WCQ. Duelists who already have an invite and participate in a Last Chance WCQ will automatically lose their invite and will have to re-earn it to participate in the Main Event.

The South American WCQ and South American Dragon Duel WCQ are invite-only tournaments.

In addition to the World Championship Qualifiers, there will be numerous Public Events, including tournaments specifically for Duelists born in 2003 or later, and Regional Qualifier tournaments, that are open to anyone.

Q: When and where are the South American WCQ and South American Dragon Duel WCQ?

A: Here is the date and location of the South American WCQs:

Pre-Registration

July 3rd, 2015

Main Event

July 4th – 5th, 2015

Centro de Convenciones Atlantic City
Av. Benavides 430 Miraflores
Lima, Peru
Phone: +51 1 705 4400
http://www.acity.com.pe/#Scene_1

Q: When is registration for the South American WCQ and South American Dragon Duel WCQ?

A:

July 3rd     
3:00 PM – 7:00 PM:         Pre-Registration for the South American WCQ and South American Dragon Duel WCQ

July 4th        
8:00 AM – 9:45 AM:         Registration for the South American WCQ and South American Dragon Duel WCQ
10:00 AM:                        Start of the South American WCQ and South American Dragon Duel WCQ

July 5th      
9:00 AM:                          Start of the South American WCQ and South American Dragon Duel WCQ

Q: What are the prizes for the WCQ and Dragon Duel WCQ?

A:

WCQ:

1st Place

Invite to World Championship

Travel and accommodation to the World Championship

Complete Set of SECE & CROS

Additional Super Rare copy of YCS Prize Card

64GB iPad

Personalized Shirt

24 Booster Packs from recent sets

2nd Place

16GB iPad Mini 2

12 Booster Packs from recent sets

3rd-4th Place

Complete Set of DUEA, NECH, SECE, CROS

5th-8th Place

Complete Set of SECE & CROS

9th-16th Place

24 Booster Packs from recent sets

 

Top 8

Championship Trophy

Top 16

Super Rare copy of YCS Prize Card

Top Cut

WCQ Top Cut Game Mat

Participation

WCQ 2015 Game Mat

WCQ 2015 Sleeves

WCQ - Dragon Duel Continental:

1st Place

Invite to Dragon Duel World Championship

Travel and accommodation to the Dragon Duel World Championship

Complete Set of SECE & CROS

Super Rare YCS Prize Card

64GB iPad

Personalized Shirt

2nd Place

16GB iPad Mini 2

Complete Set of SECE & CROS

3rd-4th Place

Complete Set of SECE & CROS

5th-8th Place

Complete Set of CROS

 

Top 4

Championship Trophy

Top Cut

WCQ Dragon Duel Top Cut Game Mat

Participation

WCQ Dragon Duel 2015 Game Mat

WCQ 2015 Sleeves

 Q: How much does it cost to enter the South American WCQ and South American Dragon Duel WCQ?

A: There is no entry fee into the South American WCQ and South American Dragon Duel WCQ, since this is an invite-only event, but entry fees are required for Public Events. Each Duelist will receive participation packs equal to the entry fee for all Public Events.

Q: Are there any pack prizes?

A: The only booster pack prizes are listed above in the prize breakdown. No other booster pack prizes will be awarded.

Q: Is there a participation prize?

A: Yes, all Duelists who register for the South American World Championship Qualifier will receive a World Championship Qualifier Game Mat, and a pack of World Championship Qualifier Card Sleeves.

Q: What is the format for the South American WCQ and South American Dragon Duel WCQ?

A: South American WCQ and South American Dragon Duel WCQ tournaments are Constructed events, which means each Duelist must bring his or her own Deck in order to compete. Decks must be constructed according to the latest Advanced Format guidelines. (See here for more information: http://www.yugioh-card.com/lat-am/limited/index.html#limited_adv The Advanced Format changed as of April 1st, 2015. You will need to make sure your Deck matches the current format. (See here for more information on current legal cards: http://www.yugioh-card.com/en/gameplay/cardlegality.html)

Q: How many rounds will the South American WCQ and South American Dragon Duel WCQ have?

A: The total number of Duelists will determine the number of rounds that are played.

Number of Participants

Number of Swiss Rounds

Swiss Rounds Day 1

Swiss Rounds Day 2

Playoff Top Cut

4 – 5 Duelists

3 Rounds

3 Rounds

None

None

*6 – 8 Duelists

3 Rounds

3 Rounds

None

Top 2

9 – 16 Duelists

4 Rounds

4 Rounds

None

Top 4

17 – 32 Duelists

5 Rounds

5 Rounds

None

Top 8

33 – 64 Duelists

6 Rounds

6 Rounds

None

Top 16

65 – 128 Duelists

7 Rounds

7 Rounds

None

Top 32

129 – 256 Duelists

8 Rounds

8 Rounds

None

Top 64

257 – 512 Duelists

9 Rounds

9 Rounds

None

Top 64

513 – 1024 Duelists

10 Rounds

8 Rounds

2 Rounds

Top 64

*If there are 6 – 8 Duelists registered for the WCQ or Dragon Duel WCQ and after the 3 Rounds of Swiss, there is one undefeated Duelist, then there will be no Top Cut. The undefeated Duelist will then be named the South American Champion or the Dragon Duel South American Champion.

Q: Are there any special rules I need to know for the South American WCQ and Dragon Duel WCQ?

A:  In the final Match of the Playoff Top Cut of the WCQ and Dragon Duel WCQ, Duelists may not concede a game or Match.  Duelists must play out the Match, in order to ensure a clear South American Champion.  If a Duelist does concede a Match in the Finals of the Playoff Top Cut of the WCQ or Dragon Duel WCQ, they will be dropped from the tournament and will no longer be eligible to receive any prizes to which they may have been entitled.

Q: How many Duelists will advance to Day 2?

A:

  • If there are 6 - 8 Duelists registered for the WCQ and no player goes undefeated, then the Top 2 Duelists will advance to Day 2.
  • If there are 9 - 16 Duelists registered for the WCQ, then the Top 4 Duelists will advance to Day 2.
  • If there are 17 - 32 Duelists registered for the WCQ, then the Top 8 Duelists will advance to Day 2.
  • If there are 33 - 64 Duelists registered for the WCQ, then the Top 16 Duelists will advance to Day 2.
  • If there are 65 - 128 Duelists registered for the WCQ, then the Top 32 Duelists will advance to Day 2.
  • If there are 129 - 256 Duelists registered for the WCQ, then the Top 64 Duelists will advance to Day 2.
  • If there are 257 - 512 Duelists registered for the WCQ, then the Top 64 Duelists will advance to Day 2.
  • If there are 513 - 1024 Duelists registered for the WCQ, then the Top 128 Duelists OR all Duelists with a minimum of 16 Points, whichever number is larger, will advance to Day 2.

Q: What will I need to bring to the South American WCQ and South American Dragon Duel WCQ?

A: You should bring a tournament-legal Deck as described above, registration sheet, and a completed Deck List (which can be downloaded as a fillable PDF here). The registration sheet and Deck List can also be found on-site. You should also bring any tournament supplies you will need; such as paper and pen to track Life Points, dice or counters if you are using cards which require them, extra sleeves to replace any that become damaged, and so forth. To register for the South American WCQ and South American Dragon Duel WCQ, you must bring your COSSY ID number and a form of personal identification with a picture, as you will need proof of identity in order to register. If you are only competing in Public Events, if you already have a COSSY ID number, you should bring your number and barcode or if you do not have one, you can obtain one at the event. You should also bring money for your incidentals (food, drinks, Public Events, etc.).

Q: If I live outside of South America, can I participate in the South American WCQ and South American Dragon Duel WCQ?

A: Duelists can only enter the WCQ for which they qualified.  A Duelist who resides in South America, can only attend the South American WCQ or South American Dragon Duel WCQ. 

Q: Can I enter either of the South American WCQ and South American Dragon Duel WCQ?

A: Duelists who qualified for the South American Dragon Duel WCQ may choose to play in the Main South American WCQ instead of the South American Dragon Duel WCQ. Dragon Duelists may not register and/or participate in both events.

Q: If I’ve never been to a South American WCQ and South American Dragon Duel WCQ, what should I expect?

A: World Championship Qualifiers are the most prestigious of all Yu-Gi-Oh! tournaments, and attract the best Duelists from all over South America.  Many Duelists travel great distances to attend the South American World Championship Qualifier, so you can expect to meet hundreds of fellow Yu-Gi-Oh! fans from all over South America.

Dragon Duel World Championship Qualifiers are exclusive to Duelists born before a certain calendar year, with the calendar year requirement moving forward after the WCQ in which you are qualifying for occurs. The current year requirements are for Duelists born on 2002 or later. After the WCQ Continentals in your region occurs, the year requirement will move forward a year to 2003 or later. This means that after the WCQ in your region occurs, Duelists born in 2002 will no longer be eligible for Dragon Duel tournaments.

There are a lot of things you should do to make sure you are prepared before heading to the tournament.
Read over the list of things you will need for the tournament, and make sure you have everything.
You’ll have a better time at the event if you don’t have too many bulky or heavy possessions to carry around, as it can get crowded there on the floor.  Think ahead while you are planning what to bring with you.

When you get to the event, you will need to register in order to play. You can pre-register on Friday from 3:00 PM – 7:00 PM, or you can register on the morning of the event from 8:00 AM – 9:45 AM.  If you live in the area or arrive early enough on Friday, you should definitely pre-register then. It will save you a lot of time the following morning.
If you need to register on the day of the event, get there early! Registration will open at 8:00 AM, and there will already be a line of people waiting. You’ll need to be in line by 9:45 AM, or you will not be able to enter the tournament when it begins. We will have to start without you, to make sure the event begins on time – you’ll still be able to play, but you will not be able to enter the tournament until the second round begins and you will start with at least a Round One Match loss.

To register, you’ll need a Registration form, a form of ID (with a photo), and your COSSY ID, and your completed Deck List.  You can get a Registration form at the event, or you can get one to print at home before the tournament by clicking on this link:
http://www.yugioh-card.com/lat-am/events/forms/KDE_RegistrationSheet.pdf
Make sure your Registration form and your Deck List are filled out completely before you reach the registration station. 

You will also need a COSSY ID – this is the ID number used to track you in the tournament.

This is an invite only event; you must participate with the COSSY ID used at the time you earned your invite.  If you do not have this ID number, please make sure to provide a valid form of ID at registration and we will look up your COSSY ID at that time.
Once you have a completed Registration form and a COSSY ID, you can register for the tournament.

You will also need a Deck List. A Deck List is required to participate in the WCQ Continental and the WCQ Dragon Duel Continental.  You can get a Deck List form at the event when you register, or you can download one to fill out ahead of time by clicking on this link:
http://www.yugioh-card.com/lat-am/events/forms/KDE_DeckList.pdf

This is an editable PDF, so you will be able to type the card names in this form, which should help as your Deck List needs to be legible and complete – write the name of each card in full, and write down how many copies you have in your Deck.

Make sure your name and COSSY ID are on your Deck List.

Make sure your Deck List exactly matches your Deck.

If you need more space than what is available on the Deck List, simply write a note on the front of the Deck List notifying us that there will be more contents on the back of the Deck List and continue registering your Deck List on the back.

For some helpful tips on how to properly complete your Deck List, check out the following article on the official Yu-Gi-Oh! TCG Strategy Site.

http://www.konami.com/yugioh/articles/?p=3534

Your Deck List will be collected at Registration (this includes Pre-Registration). Make sure your Deck List is ready before you reach the front of the Registration line.

Duelists are responsible for paying attention to information from judges and/or tournament staff in order to understand what is going on. If Duelists have questions about the event either beforehand or while they are there, they should check with the Event Manager. 

Before heading to the event, all Duelists should read over the KDE Tournament Policy and Penalty Guidelines carefully.   These documents tell you what you can and cannot do at an event, and give you a good idea of what to expect.  You may find these Guidelines by clicking the following links. 

Remember, there is much more to do at the WCQ than just compete in the main tournament.  There are lots of Public Events, vendors buying and selling cards, and other Duelists to trade with. Read over the FAQ carefully, and you’ll be off to a great start.

Q: I will be bringing my children to the WCQ. Is there anything I should know?

A: We will have a Parents’ Area available, where parents can relax while their children are occupied in the tournament.  This area is open only to parents and their children. You are not required to stay on site, but we strongly recommend that you do, especially if your children are young or if this is their first event. Please know that the tournament staff cannot be responsible for looking after your children, or their possessions. Always make sure your child has a way to contact you, and is provided with any necessities such as food, drink, or extra money if you do not wish to remain in the tournament area.

When your child is preparing for the event, encourage him or her to leave any bulky or expensive possessions at home. Electronics and large collections of cards are hard to keep track of during a big tournament – your child will have a much easier day without having to worry about these kinds of items.

Trading cards is a big attraction at large tournaments, but if you are concerned about your child trading away valuable cards, talk to him or her before the event and set some guidelines. You can always have your child check with you before making a trade.

Q: Will the South American WCQ have the Bounty Feature?

A: No, there will be no Bounty Feature at the South American World Championship Qualifier.

Q: Will there be meal breaks during the tournament?

A: There will not be any meal breaks scheduled into the Main Event tournament.   For our Dragon Duel WCQ we will be accommodating breaks based on attendance.

Q: What happens if I am not done with my Match after 40 minutes? (Swiss Rounds – Tier 2 Events)

A: Sometimes a Match will not be finished when the time ends for a round. If this happens, the Duelist should note whose turn it is when time is called, and raise their hands for a judge. The judge should be notified that the Match is ongoing and whose turn it is. The judge may or may not stay to supervise the End of Match procedure, but should ensure that both Duelists understand the following procedure.

Please follow these instructions when proceeding to End of Match procedures during the Swiss portion of the tournament:

  • Continue until the end of the current turn.
  • If the Duel is not over at the end of the turn, go to “Extra Turns.”
  • Extra Turns = Conduct (5) additional turns starting from the opponent’s turn.
  • If a win condition (a Duelist’s Life Points is reduced to 0 or an instant win condition such as the effect of Exodia the Forbidden One or Final Countdown) occurs within these (5) turns, the Duel ends as normal.
  • If a win condition does NOT occur within these (5) turns, the Duelist who has higher Life Points after the “Extra Turns” (5 turns) wins.
  • If both Duelists’ Life Points are the same after the “Extra Turns” are completed, the Duel is considered a Draw.
    • After the Duel is concluded, the Duelist who has won the most Duels is declared the winner of the Match. If both Duelists now have the same number of Duel wins, the Match is a Draw.
    • If both Duelists won one Duel and the third Duel ends in a Draw, the Match is considered to be a Draw.
    • If time is called before a Duel begins (during Side Decking, before drawing their opening Hands), and both Duelists have won the same number of Duels, the Match is considered to be a Draw.
    • If time is called before a Duel begins (during Side Decking, before drawing their opening Hands), and one Duelist has won more Duels, the Duelist with more wins is declared the winner of the Match.
    • Duelists may not choose to intentionally end a match in a Draw. Intentionally ending a Match in a Draw, or stalling to have a Match end in a Draw, is against tournament policy and could result in a Disqualification.

Match Draws may only occur during the Swiss portion of a tournament and only during End of Match procedures. Duelists may not intentionally end a Match in a Draw. Intentionally ending a Match in a Draw, or stalling to have a Match end in a Draw, is against tournament policy and could result in a Disqualification.

Q: What happens if I am not done with my Match after 40 minutes? (Swiss Rounds – Tier 1 Events and Single-Elimination)

A: During Single-Elimination rounds, if Duelists have not completed their matches during their allotted time limit, proceed to End of Match procedures. Please follow these instructions when proceeding to End of Match procedures during the Single-Elimination portion of the tournament:

  • Continue until the end of the current turn.
  • If the Duel did not end at the end of the turn, go to “Extra Turns.”
    • Extra Turns = Conduct (3) additional turns starting from the opponent’s turn.
  • If a win condition (a Duelist is reduced to 0 Life Points or an instant win condition such as the effect of Exodia the Forbidden One or Final Countdown) occurs within these (3) turns, the Duel ends as normal.
  • If a win condition does NOT occur within these (3) turns, the Duelist who has higher Life Points after the “Extra Turns” wins.
  • If both Duelists’ Life Points are the same after the “Extra Turns” are completed, then play will continue on a turn-by-turn basis, with the Duelist with the most Life Points at the end of a turn being declared the winner of that Game.
    • Life Points are checked after the turn has completed but before the opponent’s turn begins.
    • If a Duelist’s Life Points reach 0 or if a win condition occurs during the turn, normal game play rules apply.
  • Once the winner has been determined for the current Duel, the Match winner is determined.
    • If a Duelist has more wins than his or her opponent, that Duelist wins the Match.
    • If both Duelists have the same number of Duel wins, or if time is called in between Games of a Match, they will begin a new Duel with specific guidelines.
      • Neither Duelist may use his or her Side Deck.
      • Duelists must use a random method (die roll, coin flip, etc.) to determine who will go first.
      • The Duel will continue for a total of (4) turns, two turns for each Duelist, unless a Duelist manages to win the Duel before the (4) turns are up.
      • Once the four turns are completed, Life Point totals are compared and the Duelist with the highest Life Point total wins the Match.
      • If both Duelists’ Life Points are the same after the (4) turns are completed, then play will continue on a turn-by-turn basis, with the Duelist with the most Life Points at the end of a turn being declared the winner of that Game. Please use the same criteria listed above (Step 5).

Draws cannot occur during Single-Elimination. There must always be a winner.

All Public Events (except for the Dragon Duel tournament) are Tier 1 Events.

Q: Who should I contact if I have questions about the South American WCQ and South American Dragon Duel WCQ?

A:

WCQ – Continental and Dragon Duel Continental, South America

City

Country

Date

Organizer

Company

email

Lima

Peru

–July 3- 5

Alex and Walter Medina

Battle City

j_alex3@hotmail.com

 


Registration Information

Q: When can I register for the South American WCQ and South American Dragon Duel WCQ?

A:

Date

Event

Registration

 Friday, July 3rd  

Pre-Registration for WCQ Continental & WCQ Dragon Duel Continental

3:00 PM - 7:00 PM

Saturday, July 4th

Registration for WCQ Continental & WCQ Dragon Duel Continental

8:00 AM – 9:45 AM

Registration will be open on Friday from 3:00pm until 7:00pm, and on Saturday, from 8:00am until 9:45am. We strongly recommend that you pre-register on Friday, to make sure you are ready to play on Saturday. If you pre-register on Friday, you do not need to register again on Saturday.

Duelists who qualified for the South American Dragon Duel WCQ may choose to play in the Main South American WCQ instead of the South American Dragon Duel WCQ. If a Dragon Duelist does decide to play in the Main WCQ, they will still need to register at the designated Dragon Duel WCQ registration areas.  Dragon Duelists may not register and/or participate in both events.  A Dragon Duelist who is caught entering both events will be disqualified and will not be able to compete in any other event, including Public Events, at the World Championship Qualifier.

Q: What will I need to bring in order to register?

A: Make sure you have all of the following, in order to register for the South American WCQ and South American Dragon Duel WCQ:

  • Your COSSY ID (if you have lost your ID and cannot remember your number, we will be able to look it up on site during registration).
  • A proper form of identification, with your name and photo. A driver’s license, school ID, or passports are all acceptable forms of identification.

Completed Deck List. To download an editable Deck List click on this link: http://www.yugioh-card.com/lat-am/events/forms/KDE_DeckList.pdf

Q: When will I receive my participation prizes?

A: You will receive your participation prizes when you register for the WCQ.  Please note that you will need your Deck List to be eligible to receive your participation prizes.

 


Invitations

Q: Do I need an invitation to participate in the South American WCQ and South American Dragon Duel WCQ?

A: South American WCQ and South American Dragon Duel WCQ are invitation only events. Duelists must have an invitation in order to participate. Invitations were awarded during our Regional Qualifiers, Yu-Gi-Oh! Championship Series, Dragon Duels, & National Championships.  There will also be ongoing Last Chance Qualifiers on Friday July 3rd  between 12:00pm and 5:00pm for the Main South American WCQ and there will be 2 Last Chance Qualifiers for the South American Dragon Duel WCQ, starting at 12:00pm and the second at 2:00pm.

Q: If I qualified in a Dragon Duel tournament (for players born 2002 and later) can I play in the Main South American WCQ ?

A: Duelists who were born in 2002 and later who qualified for the Dragon Duel World Championship Qualifier may choose to play in the Main World Championship Qualifier instead of the Dragon Duel WCQ. Dragon Duelists may not register and/or participate in both events.  A Dragon Duelist who is caught entering both events will be disqualified and will not be able to compete in any other event, including any Public Events, at the World Championship Qualifier.

Q: How and when will I receive my invite?

A: A list of players who have earned invites to their South American WCQ and South American Dragon Duel WCQ will be posted online at http://www.yugioh-card.com/en/events/regionals/2015/qualifiers_lat-am.html. You will not receive a physical invitation, or an invitation through e-mail or postal mail – you will be entered in the invite list database. 

Information about your South American WCQ and South American Dragon Duel WCQ will be posted online – it will not be mailed or sent to you. Duelists are responsible to verify that their name appears on the appropriate Invite List, and to access posted information about their WCQ Continental or WCQ Dragon Duel Continental tournament by checking the www.yugioh-card.com/en/events page for updates.

If you have a question about your Invite status, you can email la-opsupport@konami.com and ask. Please provide your full name, COSSY ID number, and the date and location of the event at which you qualified, along with your question, so we can answer you quickly and efficiently.

Remember that Invite status information isn’t automatically or instantly updated, so you should allow some time for results to be posted from your tournament – it can take several weeks for the data to be entered into the system, and posted online. 

Q: What should I do if I can’t find my name on KDE’s online invite list? 

A: First, look at the Regional Qualifier list. Events that are highlighted in blue and marked with an asterisk have had their results updated to the invite list.

Check the invite list carefully, to see if you have missed seeing your name. Look at the COSSY ID numbers as well.
If you do not see your name and the event at which you qualified is highlighted in blue, you should email la-opsupport@konami.com and ask. Please provide your full name, COSSY ID number, and the date and location of the event at which you qualified, along with your question, so we can answer you quickly and efficiently.

If you see an error in your name or COSSY ID, you can also report this to la-opsupport@konami.com. Make sure to include your full name, COSSY ID, and the date and location of the event at which you qualified.


Public Events

Q: Will there be Public Events?

A:

A:
Friday, July 3rd

12:00 PM – 5:00 PM

South American WCQ Last Chance Qualifier (8-player flights)

12:00 PM

WCQ Dragon Duel Last Chance Qualifier #1

2:00 PM

WCQ Dragon Duel Last Chance Qualifier #2

Saturday, July 4th  

1:00 PM – 6:00 PM

2016 Regional Qualifiers (16-player flights)   

1:00 PM – 6:00 PM

Battle City Tournament (16-player flights)

1:00 PM – 6:00 PM 

Battle Pack Sealed Pack Tournament (8-Player flights)

1:00 PM – 6:00 PM 

Battle Pack 2 & Demo Deck Sealed Tournament (8-Player Flights)

1:00 PM – 6:00 PM

Battle Pack Draft Tournament (8-Player Flights)

1:00 PM – 6:00 PM

ARC-V Starter Deck Tournament (8-player flights) 

1:00 PM – 6:00 PM

HERO Strike Structure Deck Tournament (8-player flights)  

1:00 PM – 6:00 PM

Tag Dueling (8-Team Flights)

1:00 PM – 6:00 PM

Duelist League (8-player flights) 

1:00 PM – 6:00 PM

Win-A-Mat (8-Player flights)

2:00 PM

Dragon Duel Tournament (Born 2003 or later)

3:00 PM

ATTACK OF THE GIANT CARD!!

Sunday, July 5th     

10:00 AM – 3:00 PM 

2016 Regional Qualifiers (16-player flights)   

10:00 AM – 3:00 PM 

Battle City Tournament (16-player flights)

10:00 AM – 3:00 PM 

Battle Pack Sealed Pack Tournament (8-Player flights)

10:00 AM – 3:00 PM 

Battle Pack 2 & Demo Deck Sealed Tournament (8-Player Flights)

10:00 AM – 3:00 PM 

Battle Pack Draft Tournament (8-Player Flights)

10:00 AM – 3:00 PM

ARC-V Starter Deck Tournament (8-player flights) 

10:00 AM – 3:00 PM 

HERO Strike Structure Deck Tournament (8-player flights)  

10:00 AM – 3:00 PM 

Duelist League (8-player flights) 

10:00 AM – 3:00 PM 

Tag Dueling (8-Team Flights)

10:00 AM – 3:00 PM 

Win-A-Mat (8-Player flights)

10:00 AM  

3 vs. 3 Team Tournament

12:00 PM 

ATTACK OF THE GIANT CARD!!

1:00 PM 

Dragon Duel Tournament (Born 2003 or later)

3:45 PM 

Cut-off to earn points for Public Events Playoffs   

4:00 PM 

Public Event Playoffs

Registration for ongoing Public Events begins at the event’s start time. Registration for all non-ongoing Public Events begins approximately one hour before the event is scheduled to begin.

Name

Entry Fee**

# of Participants

Format

Participation Prizing

Prizing

Last Chance WCQ*

S/30

16

Advanced Format – Single-Elimination (Ongoing)

2 Booster Packs

1st Place: Invite to the 2015 WCQ and Regional Game Mat
2nd Place: Invite to the 2015 WCQ

Last Chance Dragon Duel WCQ*

Free

Minimum 4, no max

Advanced Format – Single-Elimination (Ongoing)

1 Score Pad

1st – 4th Place: Invite to the 2015 WCQ and Regional Game Mat

16 Player 2016 Regional Qualifiers*

S/15

16

Advanced Format – Single-Elimination (Ongoing)

1 Booster Pack

1st Place: An invite to the 2016 WCQ, Regional Deck Box, and Regional Game Mat

Dragon Duel 2016 Regional Qualifiers*

Free

Minimum 4, no max

Advanced Format – Swiss (No Playoff Cut)

1 Score Pad

1st – 4th Place: Invite to the 2016 WCQ DD Medal, Deck Box and Regional Game Mat

Battle City Tournament

S/45

16

Advanced Format – Single-Elimination

3 Booster Packs

1st Place: Battle City Game Mat
2nd – 4th Place: Battle City Token Card

3 vs. 3 Team Dueling*

S/45 Per Team

64 Teams

3 vs. 3 Team Dueling Format – Swiss (No Playoff Cut)

1 Booster Packs per team member

1st Place: Each team member will receive an uncut 3 x 3 sheet of Secret Rares
2nd Place: Each team member will receive an uncut 3 x 3 sheet of Ultra Rares
3rd/4th Place: Each team member will receive an uncut 3 x 3 sheet of Super Rares

ATTACK OF THE GIANT CARD!!*

S/30

32

Advanced Format – Single-Elimination

2 Booster Pack

1st Place: Oversized Yu-Gi-Oh! Card

Battle Pack Sealed Pack Tournament

S/45

8

Modified Sealed Pack Format – Single-Elimination (Ongoing)

5 Battle Packs

1st Place: Starfoil Prize Card & Battle Pack Game Board
2nd Place: Starfoil Prize Card

Battle Pack & Demo Deck Sealed Pack Tournament

S/45

8

Modified Sealed Pack Format – Single-Elimination (Ongoing)

5 Battle Packs & 1 Demo Deck

1st Place: Starfoil Prize Card & Battle Pack Game Board2nd Place: Starfoil Prize Card

Battle Pack Draft Tournament

S/81

8

Sealed Pack Format – Single-Elimination (Ongoing)

9 Battle Packs

1st Place: Starfoil Prize Card & Battle Pack Game Board
2nd Place: Starfoil Prize Card

HERO Strike Structure Deck Tournament

S/35

8

Sealed Format – Single-Elimination (Ongoing)

1 HERO Strike Structure Deck

1st Place: HERO Strike Structure Deck Tournament Game Mat

Duelist League

S/6

8

Advanced Format – Swiss (No Playoff Cut)

 

1st Place: 2 Duelist League Rare Cards
2nd – 8th Place: 1 Duelist League Rare Card

ARC-V  Starter Deck Tournament

S/30

8

Sealed Format – Single-Elimination (Ongoing)

1 ARC-V  Starter Deck

1st Place: Starter Deck Tournament Game Mat

Tag Dueling

 S/30

8

Sealed Format – Single-Elimination (Ongoing)

2 Booster Pack per team member

1st Place: Each Team Member will receive a Random Sneak Peek Game Mat

Win-A-Mat

S/15

8

Advanced Format – Single-Elimination (Ongoing)

1 Booster Pack

1st Place: Win-A-Mat Game Mat

Win-A-Mat (BETA)

S/15

8

Advanced Format – Single-Elimination (Ongoing)

1 Booster Pack

1st Place: Win-A-Mat Game Mat

Public Events Playoff*

Free

4 per Playoff

Advanced Format – Single-Elimination

 

1st Place: Super Rare copy of the YCS prize card.

Q: What are the point values for the Public Events?

A:

Event

Participation Points

Additional Points for Winning

Dragon Duel

3

3

3 vs. 3 Team Dueling

2

2

ATTACK OF THE GIANT CARD!!

2

2

Battle City Tournament

2

2

Battle Pack Draft Tournament

2

2

Battle Pack Sealed Pack Tournament 5 Packs

2

2

Battle Pack & Demo Deck Sealed Tournament

2

2

Structure Deck Tournament

2

2

Regional Qualifier Flights

2

2

Starter Deck Tournament

2

2

Tag Dueling

2

2

Win-A-Mat

1

1

No Public Event Points are awarded for the following events:

South American World Championship Qualifier Main Event

South American Dragon Duel World Championship Qualifier Main Event

Last Chance World Championship Qualifiers

Last Chance Dragon Duel World Championship Qualifiers

Duelists must be present for the start of the first round of each event for which they register, in order to receive the entry points. You cannot register in more than one event at a time. If you register for an event while you are still enrolled in a previous event, you will forfeit all Public Event points for all events in which you are simultaneously registered.

Q: What is the Public Events playoff?

A: The Public Events playoff gives 8 hopeful Duelists a chance to win their very own copy of the coveted YCS Prize Cards! There are two different playoffs, each of which awards the YCS Prize Cards to the winner.

Playoff 1: The four Duelists who have accumulated the highest number of Public Event points will play two rounds of single elimination to determine a winner, who will receive a Super Rare set of the YCS Prize Cards. In case of a points total tie, the selection will be made by random drawing from the tied competitors.

Playoff 2: Four names will be drawn at random from all Public Events entrants over the course of the weekend. These four competitors will then play two rounds of single elimination to determine a winner, who will receive a Super Rare set of the YCS Prize Cards.

Q: What is a Swiss Round Tournament?

A: Players are paired off based on each player’s win/loss record. Players are not eliminated when they lose a match during Swiss tournaments – instead, they will continue to be paired against players with similar records for all remaining rounds of the event.

Q: What is a Single-Elimination Tournament?

A: Half of the tournament is eliminated after each round – the losing player is out of the tournament, while the winner goes on to the next round. This continues until only one player remains, which is then declared the winner.

Q: What are the rules for the Last Chance WCQ?

A: The Last Chance WCQ are Advanced Format, Constructed, 8-player, Single-Elimination Events, where the top two will earn an invite to the WCQ Continental and first place will receive a Regional game mat

There is no age limit for Duelists that can participate in the Last Chance WCQ.

There is no limit on how many Last Chance WCQs a Duelist can enter.

A Deck List is required to participate in a Last Chance WCQ.

Only Duelists who do not already have an invite to the WCQ may participate in any Last Chance WCQ. Duelists who already have an invite and participate in a Last Chance WCQ will automatically lose their invite and will have to re-earn it to participate in the Main Event.

Q: What are the rules for the Last Chance Dragon Duel WCQ?

A: The Last Chance Dragon Duel WCQ are Advanced Format, Constructed, Swiss Events without a Top Cut playoff, where the The Top 4 Duelists will earn an invite to the 2015 Dragon Duel World Championship Qualifier held during the weekend and a Regional Game Mat of the one of the 2015 Regional seasons.

Last Chance Dragon Duel WCQs are exclusive to Duelists born in 2002 or later.

Participants are required to provide proof of age in order to participate in the Last Chance Dragon Duel WCQ. Duelists must be born in 2002 or later at the time of the Dragon Duel.

A minimum of four (4) Duelists is required to run a Last Chance Dragon Duel WCQ.

There is no limit on how many Last Chance Dragon Duel WCQs a Duelist can enter.

We will be holding two Last Chance Qualifiers on Friday, June 27th:

12:00 PM          Last Chance Dragon Duel WCQ #1           Free
2:00 PM            Last Chance Dragon Duel WCQ #2           Free

A Deck List is required to participate in a Last Chance Dragon Duel WCQ.

Only Duelists who do not already have an invite to the WCQ may participate in any Last Chance Dragon Duel WCQ. Duelists who already have an invite and participate in a Last Chance Dragon Duel WCQ will automatically lose their invite and will have to re-earn it to participate in the Dragon Duel Main Event.

Q: What are the rules for the Battle Pack Sealed Pack Tournament?

A:

  1. The 8 Duelists are seated in a random order at a table.
  2. Each Duelist is then given 5 sealed Battle Packs.
    • These Battle Packs will not be the ones you play with and belong to another player.
    • You may choose to keep these packs by dropping from the tournament at this point.
    • No Public Event points will be earned if a player drops from the tournament at this point.
  3. Duelists then record each card they open on the Battle Pack 2: War of the Giants Checklist.
    • If there are any discrepancies with the packs opened, Duelists must call a Judge for assistance.
  4. The Judge for the event gathers each card pool and randomly distributes them among the Duelists.
  5. The Duelists verify what cards they receive with the checklist they receive.
  6. The Duelists will then be given 10 minutes to look over their cards, build and sleeve their 20 card main Deck (should they choose to sleeve their deck, they must do so with tournament-legal sleeves).
    • Duelists must complete the Check List listing which cards will be played in the Main Deck.
  7. Once steps 2 thru 6 are completed the Duelists then will play against their first round opponent in a best 2-out of-3 match. 

Deck Construction Rules

Main Deck Size (Minimum)

20 non-Xyz Monster Cards in Main Deck

Side Deck Size

All non-XYZ Monster Cards not in the Main Deck

Extra Deck Size

All Xyz Monster Cards

Forbidden/Limited List

No  Forbidden & Limited Card List is used

Q: What are the rules for the Battle Pack Draft Tournament?

A:

  • The 8 Duelists are seated in a random order at a table.
  • Each Duelist will open three Battle Pack 2 and count the cards face down to ensure there are 5 cards in each pack. If there are more or less than 5 cards in either pack, or there are any damaged cards: the Duelist must call over a Judge to exchange the defective pack for a new pack.
  • Each Duelist will then pick up the cards from those packs and select one card to keep, placing it face down in front of them; and then pass the remaining cards in the packs face down to the Duelist on their left.
  • Duelists should count out the cards face down after each pick to ensure that the appropriate number of cards remain in the packs. Duelists should also count out the cards they receive to ensure the appropriate number of cards are being received.
  • The previous two steps continue until each Duelist has 15 cards in front of them.
  • Each Duelist will then open their War of the Giants: Reinforcement pack and count the cards face down to ensure there are 15 cards and 1 Ultra Rare in the pack. If there are more or less than 15 cards in the pack, the Duelist must call over a Judge to exchange the defective pack for a new pack.
  • Each Duelist then takes the Ultra Rare card from the War of the Giants: Reinforcement pack and sets it aside. The Ultra Rare card will not be used in the draft and is the player’s to keep.
  • Each Duelist will then pick up the remaining 15 cards from the pack and selects one card to keep, placing it face down in front of them, and then passing the remaining cards in the packs face down to the Duelist on their right.
  • The previous step continues until each Duelist has 30 cards in front of them and the Ultra Rare to the side.
  • Each Duelist will then open their last three Battle Pack 2 packs and count the cards face down to ensure there are 5 cards in each pack. If there are more or less than 5 cards in either pack, the Duelist must call over a Judge to exchange the defective pack for a new pack.
  • Each Duelist will then pick up the cards from those packs and select one card to keep, placing it face down in front of them, and then pass the remaining cards in the packs face down to the Duelist on their left.
  • Duelists should count out the cards face down after each pick to ensure that the appropriate number of cards remain in the packs. Duelists should also count out the cards they receive to ensure the appropriate number of cards are being received.
  • The previous two steps continue until each Duelist has 45 cards in front of them and the Ultra Rare to the side.
  • The Duelists will then be given 20 minutes to look over their cards (including the Ultra Rare), build and sleeve their Main Deck (should they choose to sleeve their Deck, they must do so with tournament-legal sleeves).
  • Duelists then will Duel against their first-round opponent in a best 2-out of-3 match.

Deck Construction Rules

Main Deck Size (Minimum)

40 in Main Deck

Side Deck Size

All cards not in the Main Deck

Forbidden/Limited List

No  Forbidden & Limited Card List is used

Q: What are the rules for the Battle Pack & Demo Deck Sealed Tournament?

A:

  1. The 8 Duelists are seated in a random order at a table.
  2. Each Duelist is then given 5 sealed Battle Packs.
  3. The Duelists then record each card they open on the Battle Pack 2: War of the Giants Checklist.
  4. The Judge for the event gathers each card pool and randomly distributes them among the Duelists.
  5. The Duelists verify the cards they receive against the checklist they receive.
  6. The Duelists are then given 1 sealed 20-card Demo Deck.
  7. The Duelists will then be given 20 minutes to look over their cards, build and sleeve their 40 card Main Deck, should they choose to sleeve their deck.  Any sleeves used must be tournament-legal sleeves.
  8. Once steps 2 thru 7 are completed the Duelists then will play against their first round opponent in a best 2-out of-3 match. 

Deck Construction Rules

Main Deck Size (Minimum)

40 non-Xyz Monster Cards in Main Deck

Side Deck Size

All non-XYZ Monster Cards not in the Main Deck

Extra Deck Size

All Xyz Monster Cards

Forbidden/Limited List

No  Forbidden & Limited Cards List is used

Q: What is a Dragon Duel?

A: Dragon Duel tournaments are Advanced Format, Constructed event open to Duelists born in 2003 or later. Dragon Duel tournaments are exclusive to Duelists born in 2003 or later, with the top 4 participants earning an invite to the Dragon Duel World Championship Qualifier in 2016. It is run using Swiss Rounds without a Top Cut playoff.

Entry for a Dragon Duel tournament is Free.

Participants are required to provide proof of age in order to participate in a Dragon Duel. Duelists must be born in 2003 or later.

A minimum of four (4) Duelists is required to run a Dragon Duel tournament.

A Deck List is required for participation into a Dragon Duel. Dragon Duel tournaments are considered to be Tier 2 events.

The Top 4 Duelists’ guardians in a Dragon Duel tournament must fill out a copy the 2016 WCQ Invite Form prior to receiving their prizes.  A valid e-mail address must be provided for either the Duelist or the guardian.

Q: What are the prizes for the Dragon Duel?

A: The Top 4 Duelists in a Dragon Duel tournament will receive an invite to the 2016 Dragon Duel World Championship Qualifier of their Region, a Dragon Duel Champion Medal and Regional Game Mat.

The Top 4 Duelists’ guardians are required to complete and submit a WCQ Invite form on site. Prizes are not awarded until after the WCQ Invite forms have been completed and properly submitted.

Q: What are the rules for the 3 vs. 3 Team Dueling event?

A: The 3 vs. 3 Team Dueling event will be Advanced Format Constructed, with Swiss Rounds with no Playoff Cut and will use the Single-Elimination end of match procedure.

Players must use an uncut KDE Registration Form sheet to register for this event (3 Registration Forms per sheet). The top player is automatically Player A, the middle is Player B, and the bottom is Player C.

Player A is considered to be the Team Captain and is the primary point of contact in regards to administrative purposes.

Each team must register a Team Name. The Team Name must be written on the top of the Registration Form. Team Names may not be offensive or disrespectful in any manner. Event Staff reserve the right to request a new team name if they feel the name may be inappropriate.

Here are the basic rules:

  • When registering for the tournament, each team will designate one Duelist on the team to be Duelist A, one to be Duelist B, and one to be Duelist C.
    Team members must keep their team designation throughout the tournament.
  • At the start of the round, Duelist A will play against Duelist A, Duelist B will play against Duelist B, and Duelist C will play against Duelist C.  Team members play as individuals – they do not share cards, Decks, Life Points, etc.
  • All members of the team will play a best 2 out of 3 match.
  • The team with the most Match wins gets the win for the round.

Example of play:

Team 1 (Duelist A1, Duelist B1, and Duelist C1) and Team 2 (Duelist A2, Duelist B2, and Duelist C2) play each other in Round 1.

  • Duelist A1 sits across from Duelist A2, and they play each other, best 2 out of 3.
  • Duelist B1 sits across from Duelist B2, and they play each other, best 2 out of 3.
  • Duelist C1 sits across from Duelist C2, and they play each other, best 2 out of 3.

At the end of the Round, the teams compare Match wins.

  • Duelist A1 won the Match against Duelist A2.
  • Duelist B1 won the Match against Duelist B2.
  • Duelist C1 lost the Match against Duelist C2.

Since Team 1 has 2 Match wins, Team 1 wins the round.

Q: What are the rules for the Starter Deck Tournament?

A:

  • The 8 Duelists are seated across from their first round opponent.
  • Each Duelist is then randomly given 1 sealed Starter Deck.
  • The Duelists will then be given 10 minutes to look over their cards and sleeve their main Deck, should they choose to do so, with tournament-legal sleeves.
  • Once steps 2 and 3 are completed the Duelists then will play against their first round opponent in a best 2-out of-3 match. 

Deck Construction Rules

Main Deck Size

All 50 Cards in the Starter Deck

Forbidden/Limited List

The Advanced Format list does not apply.

Q: What are the rules for the Structure Deck Tournament?

A:

  • The 8 Duelists are seated across from their first round opponent.
  • Each Duelist is then given 1 sealed Structure Deck.
  • The Duelists then need to open the Structure Deck and will then be given 10 minutes to look over their cards and sleeve their main Deck, should they choose to do so, with tournament-legal sleeves.
  • Once steps 2 and 3 are completed the Duelists then will play against their first round opponent in a best 2-out of-3 match. 
  • This tournament is Single-Elimination.

Deck Construction Rules

Main Deck Size

All 40 Cards from Structure Deck

Extra Deck Size

All Xyz Monster Cards (if applicable)

Forbidden/Limited List

The Advanced Format list does not apply.

Q: What is the Duelist League and what are the rules?

A: The Duelist League is intended for younger Duelists or Duelists that are not familiar with Yu-Gi-Oh! tournaments.  The Duelist League gives them a chance to experience tournament play without all the pressures found in higher level tournaments.
The Duelist League is an Advanced Format, Constructed event with 3 Rounds of Swiss with no Top Cut. At the end of the rounds of Swiss the Duelist ranked in 1st place will get to choose 2 Duelist League Rare cards from a random assortment.  Then from order of 2nd to 8th place those Duelists will get to choose 1 Duelist League Rare card.

Q: What are the rules for Tag Dueling?

A: Basic Rules

  • The Match is between two teams; of two Duelists (designated Duelist A and Duelist B).  Teammates are seated next to each other with the team on the opposite side of the table.
    • For a tournament, each Duelist designation (A or B) is chosen at the start of the tournament and never changes.
    • Duelist A is the first name listed on the Team Registration Form. Duelist B is the second name listed on the Team Registration Form.
  • Each Duelist has 5 Monster Card Zones
  • Each Duelist has 5 Spell & Trap Card Zones.
  • Each Duelist has their own Field Spell Card Zone.
  • Each Duelist has their own Deck Zone & Extra Deck Zone.
  • Each Duelist uses their own Deck (2 Decks per team).
  • Each Duelist has their own Graveyard. (Duelists may use their teammate’s Graveyard as if it was their own.)

Examples

Duelist 1A activates Call of the Haunted. He may target a Monster Card in his teammate’s Graveyard.

Duelist 2A has 2 different “Lightsworn” Monsters in his Graveyard. His teammate has 2 “Lightsworn” Monsters that are different than Duelist 2A. Either player (on their turn) is able to Special Summon Judgment Dragon as both players have 4 different “Lightsworn” Monsters.

Duelist 1A has 1 LIGHT Monster in his Graveyard. Duelist 1B has 1 DARK Monster in her Graveyard. Either player (on their turn) may Banish both of the Monsters to Special Summon Chaos Sorcerer.

Duelist 1A has 2 DARK Monsters in her Graveyard. Her teammate also has 2 DARK Monster in his Graveyard. Neither Duelist can Special Summon Dark Armed Dragon as combined, both players have more than 3 DARK Monsters.

  • The Team has a combined Life Point Total of 16,000. (if it reaches zero, the team loses)
  • There can only be 1 Field Spell Card in play at a time, just like a 1-on-1 Duel.
  • Each Duelist has their own Extra Deck.  (Duelists my only summon from their own Extra Deck and not their teammates.)
  • Any member of a team may use any Monster Cards in play on their team’s side of the field for Tribute Summons, Ritual Summons, and Extra Deck Summons (Example: You may use your teammate’s monster for a Tribute Summon). 

Examples

Duelist 1A has a face-up Level 4 Monster on his side of the field. His teammate may use that monster to Xyz Summon Number 39: Utopia.

Duelist 1A has a set Monster on her side of the field. Her teammate may Tribute that monster to Tribute Summon Jinzo.

  • Teammate’s may not activate Spell Speed 1 effects (Ignition Effects, Normal Spell Cards, etc) that are on their teammate’s side of the field.

Examples

Duelist 1A has a face-up Cannon Soldier on his side of the field. His teammate may not activate the effect of Cannon Soldier on his turn.

Duelist 1A has a set Dark Hole on his side of the field. His teammate may not activate Dark Hole on his turn.

  • Teammates may talk, compare hands, and share information freely and with each other.  Teammates must come to an agreement before making plays involving each other’s cards. Any communication must be verbal, in a language both teams can understand and loud enough for the other team to hear.
  • A team loses if the team’s Life Points reach zero or either Duelist on the team cannot draw a card from their Deck when required to.
  • If a Duelist reaches a special win condition (such as Final Countdown or Exodia the Forbidden One), that team wins.
  • Limited Cards are counted per team and not per Duelist. So, for any given Limited Card, each team could include 1 copy in either Duelist Deck, making a total of 1 copy that team can use.

Examples

Duelist 1A has a copy of a Limited card in her Main Deck. Her teammate’s Deck (which includes Main, Side, and Extra Deck) may not contain that card.

  • Semi-Limited Cards are counted per team and per Duelist.  So for any given Semi-Limited Card, each team could include 2 copies in any combination between the team’s Decks (Example: Duelist A can run 2 copies of Mirror Force, but Duelist B cannot run any copies. If Duelist A runs 1 copy of Mirror Force, Duelist B can run a copy as well, for a team maximum of 2 copies).

Examples

Duelist 1A has a copy of a Semi-Limited card in her Side Deck. Her teammate’s Deck (which includes Main, Side, and Extra Deck) may contain one copy of that card, so combined the team is running the maximum of 2 copies.

  • Both Duelists on a team can have up to 3 copies of a card that is not on the Forbidden and Limited list. (Example: Both Duelists on a team may each run 3 copies of Mystic Tomato, for a total of 6 copies amongst the team).

Examples

Duelist 1A has 3 copies of a non-Limited card in his Deck. His teammate’s Deck (which includes Main, Side, and Extra Deck) may also contain 3 copies of that card.

A. Turn Procedure

  • Duelists on the same team sit next to each other, Duelist A sits on the right of Duelist B.  Team 1 is Duelists 1A & 1B and Team 2 is Duelists 2A & 2B.  The turn order starts with Duelists A of the team that is chosen to go first and then alternates between teams.
    • Duelist A from each team will always be the first two Duelists to play.
  • The first Duelist who can make an attack is the Duelist who goes fourth.  (In the example below, Duelist 2B).

Turn order:

  • Team 1 Duelist 1A
  • Team 2 Duelist 2A
  • Team 1 Duelist 1B
  • Team 2 Duelist 2B
  • Team 1 Duelist 1A

*Continue until one team wins

  • Tag Dueling Matches are run in best-of-one Duels format.
  • Tag Dueling rounds are 40 minutes in length.
  • Tag Dueling rounds utilize the Tier 1 End of Match procedures.
    • Turn Duelist will end his/her turn, and each other Duelist will count as the (3) Extra Turns.

B. Attacking

  • The active Duelist can only attack with Attack Position monsters that are in their own 5 Monster Card Zones. Duelists may not attack with their teammate’s monsters.
  • If there is a monster on the opponents’ side of the field (in either Duelist’s Monster Card Zones) then it must be attacked before an attack of their Life Points directly.

C. Additional Rules

  • During a Duelist’s turn, either opponent may activate Spell Speed 2 or higher effects (just as they could in a standard Duel). The teammate may also activate Spell Speed 2 or higher effects (as if it was an opponent’s turn).

Examples

Duelist 1A declares an attack on Duelist 2A’s face-up Monster with his own LIGHT Monster. Any of the 4 Duelists may activate the effect of Honest.

  • When a Duelist activates an effect or performs an action, each other Duelist must be given the opportunity to add an effect to the chain or respond to the action before it is resolved. The order of Duelists who get to decide who responds next is the same as the turn order and all Duelists must pass in order to resolve the chain or resolve the action.

Examples

Duelist 1A activates a Spell Card. The first Duelist who is eligible to add to the chain is Duelist 2A, followed by 1B, followed by 2B, etc. If Duelist 2A chooses not to add any effects to the chain and Duelist 1B adds to the chain (Chain Link 2), Duelist 2B may not activate a Counter Trap Card to counter the effect in Chain Link 1.

  • If multiple trigger effects activate at the same time, the turn Duelist’s effects will be added to the chain first, followed by their teammate’s effects, and finally the opponents’ effects (in an order of their choosing).
  • Card effects that count turns count all appropriate turns.

Examples

Swords of Revealing Light is activated by Duelist 1A of Team 1. Team 2 cannot attack on Duelist 2A’s next turn (1 turn), Duelist 2B’s next turn (2 turns), and Duelist 2A’s turn after that (3 turns). Swords of Revealing Light will be destroyed at the end of that turn, because three opponents’ turns have passed.

Final Countdown counts the turns of each individual player (all 4 Duelists).

D. Card Effects

  • If a card specifically states it affects an “opponent”, and any part of the card’s effect affects your opponent’s hand, Deck, Extra Deck, Graveyard, or Banished Zone, then the Duelist activating the card effect must choose the opponent sitting directly across from them.

Examples

Duelist 1A activates Secret Barrel. Only the cards for the opponent sitting directly across from him will count for its effect.

Dueliast 1A activates Smashing Ground. Duelist 2A activates Dark Bribe. Once Dark Bribe resolves, Duelist 1B will draw the card off of the effect of Dark Bribe as Duelist 1B is the one seated directly across from Duelist 2A.

  • If a card affects only your opponent’s side of the field, it affects the entire side, or both opponents.
  • If a card specifically states it affects all Duelists, Monsters, Spells, or Traps, then it affects both Teams (all 4 Duelists.)
  • If a card affects “both Duelists” or “each player,” then the Duelist activating the effect and the opponent sitting directly across from them are affected.

Examples

Duelist 1A has Hand Destruction and two other cards in her hand. Duelist 2A only has one card in hand but Duelist 2B (Duelist seated directly across Duelist 1A) has 2 cards in hand. Duelist 1A can activate Hand Destruction as it only counts the Duelist activating the card and the Duelist sitting directly across from him.

  • If a card references another card that “you control” or “your” hand, Deck, Extra Deck, Graveyard, or Banished Zone, it counts cards in your teammate’s Zones as well as your own. In the same way, cards that reference a card “your opponent controls” count both opponent’s sides of the field.

Examples

Duelist 2A and 1A each have a Monster on their side of the field. Duelist 1B may not Special Summon Cyber Dragon as his teammate controls a monster.

Duelist 1A has a face-up Vanity’s Emptiness. If a card is sent from Duelist 1B’s Deck or side of the field to the Graveyard, Vanity’s Emptiness is destroyed.

Duelist 1A has a face-down Spell/Trap Card. His teammate may not activate the effect of Treeborn Frog that would Special Summon itself from the Graveyard as his teammate controls a Spell/Trap Card.

  • A Duelist can allow their teammate to use monsters in their Monster Card Zones as Tribute Summons, Ritual Summons, Extra Deck Summons, or for other appropriate card effects.
  • Cards Set by a Duelist can be viewed by the teammate, but they must be activated by the Duelist who Set them.
  • “Owner” means the same thing as a standard Duel. The “owner” is the Duelist who’s Deck the card started in
  • If a card effect prevents your opponent from performing an action, it prevents both opponents. If a card prevents you from performing an action, it prevents your teammate as well.

Examples

Duelist 1A has a face-up Kycoo the Ghost Destroyer on his side of the field. Neither Duelist 2A and 2B may Banish cards from their Graveyards.

Duelist 1A activates Reckless Greed. His team will skip its next 2 Draw Phases.

 


Card Legality

Q: What cards are legal for play?

A: Please check the “Products” page online at http://www.yugioh-card.com/lat-am/products/ for the most current legality dates of Yu-Gi-Oh! TCG product releases, prior to preparing your Deck for the event.

Also check this link for the current legality of all promotional cards http://www.yugioh-card.com/en/gameplay/cardlegality.html.

Q: Can I use OCG cards (cards printed for use in Japan and other Asian territories) in my Deck?

A: No, cards printed for Asian markets are not legal for play in TCG tournaments, even if you have a translation available.

Q: Can I use foreign language cards in my Deck?

A: You may use foreign-language copies of legal-for-play cards printed for the TCG market, as long as you can show an official translation of the card when asked to do so by an opponent or tournament official. Translations do not have to be a local language version of the card. An official translation written down or printed is acceptable. If you want to use a local language version of the card as your translation, you must keep that card outside of your Deck box. For English or Spanish language cards, you are not required to have an official translation.

 


 Travel

Q: What is the closest airport to the South American World Championship Qualifier?

A: International Airport Jorge Chavez – Lima, Peru

Q: What’s the best way to get to the tournament from the airport?

A:

Bus:  There is no minibus service inside the airport, also it is not the safest way. Outside the airport you can take the “combis” to the city centers like Miraflores, the fee is S/3.50 Peruvian Soles which is equivalent to $1.30 USD. Although bus service is offered, it is recommended to use the taxi service if you are not familiar with the country.

Taxi: The best way to leave the airport is via taxi service, the standard fee is S/50 Peruvian Soles which is equivalent to $19.00 USD from airport to the city centers like Miraflores (official taxis in Lima, Peru are green).

Q: Are there any nearby hotels?

A:

Name

WEB

Phone #

Address

La Casa Nostra 

www.lacasanostraperu.com 

2411718

Grimaldo del Solar, 265 - Miraflores

Hostal Oro Blanco 

 

4443918

Grimaldo Del Solar 116 - Miraflores

Suite Service 

www.suiteservice.com.pe 

4441712

Grimaldo Del Solar 111 - Miraflores

Hotel La Castellana 

www.castellanahotel.com 

4443530

Grimaldo del Solar 222 - Miraflores

Hotel Casa Andina 

http://www.casa-andina.com 

2139739

Av Petit Thouars 5444 – Miraflores 

El Condado 

www.condado.com.pe 

4440306

Alcanfores 425 – Miraflores 

Hostal Buena Vista 

www.hostalbuenavista.com 

4473178

Av. Grimaldo del Solar 202, Miraflores 

Hostal Nido Inn 

www.hotelnidoinn.com 

 

Calle San Martin 211-Miraflores 

Colon Hotel 

http://www.miraflorescolonhotel.com 

6100900

Jr. Colón Nº 600 Esq. c/. Juan Fanning, Miraflores 

Best Western Embajadores Hotel 

http://www.embajadoreshotel.com 

2429127

Juan Fanning 320 Miraflores 

Hotel Ariosto 

http://www.hotelariosto.com.pe/esp 

4441414

Av. La Paz 769 Miraflores 

Hotel Leon de Oro 

http://www.leondeoroperu.com 

2426200

Av. La Paz 930 Miraflores 

San Agustin Exclusive 

www.hotelessanagustin.com.pe 

4247102

San Martin 550 – Miraflores 

Hotel La Hacienda 

www.hoteleslahacienda.com/esp 

2131000

Av. 28 de Julio 511 - Miraflores 

Hotel Vila Santa 

www.hotelvilasanta.com 

2664531

Av. Alfredo Benavides 2957 – Miraflores 

Miraflores Suites Centro  

http://www.mirafloressuitescentro.com 

2664058

Av. Alfredo Benavides 1959 – Miraflores 

Dragonfly Hostel 

http://www.dragonflyhostels.com

6543226

Av. 28 de Julio Nº190, Miraflores 

Hotel Solis Dies 

www.hotelsolisdies.com 

6281040

Calle Porta 245, Miraflores 

Hotel Señorial

http://www.senorial.com

445-0139

José Gonzáles 567 • Miraflores

The Angels Inn Backpackers Peru

Buscar en : http://www.spanish.hostelworld.com

 

Calle Porta 540, Miraflores 

Inka Hostel

www.inkahostel.com

4452178

Av. Larco 1178, Miraflores

 


Miscellaneous 

Q: I want to judge at the WCQ, instead of competing as a player – how can I volunteer?

A: If you’re interested in judging at the WCQ, please email KDE’s Judge Manager at us-judgesupport@konami.com.  We are always on the lookout for judges – please provide your full name, contact information including email and phone number, and a description of your previous judging experience. You can also request to be added to the KDE Judge Roster, which will enable you to receive additional information and updates about the Judge Program. Event Managers are not responsible for organizing the judge staff, so you will need to contact KDE directly if you want to judge.

Potential judges are required to have passed the online Rulings Comprehension Level 1 test and joined the KDE Judge Program in order to be eligible to judge at these prestigious events. You can find information about the test, and a link to take it, here: http://www.yugioh-card.com/en/judges/index.html

Q: Will there be vendors on site so I can buy single cards and supplies and sell my cards?

A: There will be a number of vendors present, selling single cards, sealed product, and card supplies such as sleeves and deck boxes.  Vendors will also be buying cards on site.

Q: Can I buy and sell from other people at the event?

A: Duelists are not allowed to buy or sell from one another at the Continental Championship. If you do so, you risk incurring penalties, including being disqualified and removed from the event. 

Q: Can I get a COSSY ID number at the WCQ or will I need to have one before I attend the event?

A: If you are only participating in Public Events, then if you do not have a COSSY ID number, you can get one at the event.  If you have already received an invite to the WCQ, then you must bring your existing COSSY ID number.  If you do not remember your COSSY ID number for the Main Event, we will be able to retrieve it for you at registration.  Please have a valid photo ID with you at time of registration.

Q: I want to vend at the WCQ, who should I contact?

A: Vending space is available free of charge, but is only available to Official Tournament Stores in good standing. Vendors must meet certain requirements and agree to abide by set guidelines. Interested vendors should email la-opsupport@konami.com with the header “Request to Vend at [name and location of event].”  Vendors will be required to complete and submit an application for each event at which they wish to vend.   Keep in mind that KDE handles the applications for vending, and not the Event Manager.

Cash transactions with anyone other than an approved vendor at an approved location are prohibited at the WCQ Continental.  Attendees who conduct cash transactions selling ANYTHING to anyone other than an approved vendor at the WCQ Continental risk penalties including disqualification and expulsion from the venue.

Q: Where can I get food and drinks during the tournament?

A: There will be many options within walking distance of the venue. 

Q: Can I get a COSSY ID number at the WCQ Continental to play in Public Events, or will I need to have one before I attend the event?

A: If you do not have a COSSY ID number, you can get one at the event.

Q: Do I require a visa to enter Peru?

A: Citizens of the countries in the listing below do NOT need to get a visa at an embassy or consulate before entering Peru. A passport valid at least six months longer than you intend to stay in Peru is enough to get a Tourist Visa directly at the border or the airport. Children should travel on their own passport with photo.
Below listed countries can get a tourist visa at the airport immigration or any other Peruvian border without applying for it at an embassy or consulate:

  • North America:
    • Citizens of the United States and Canada
  • Central America:
    • Citizens of most Central American countries except for  Costa Rica, Cuba, El Salvador, Guatemala, Honduras, Nicaragua, and Panama
  • South America:
    • Citizens of all South American countries
  • Europe:
    • Citizens of all countries within the European Union and Switzerland
  • Africa:
    • Only citizens of South Africa
  • Asia:
    • Citizens of Brunei, Hong Kong, Israel, Japan, Malaysia, Philippines, Singapore, Thailand and Taiwan
  • Oceania:
    • Citizens of Australia and New Zealand

The citizens of the following countries do NOT need a passport to enter Peru, a valid government ID will be enough to enter the country.

  • Argentina
  • Bolivia
  • Brazil
  • Chile
  • Colombia
  • Ecuador
  • Paraguay
  • Uruguay
  • Venezuela

Airport tax to exit and enter the country should be included in the final price of your airline ticket.

Please contact your local Peruvian Embassy or Consulate for up to date details and visa requirements before traveling.


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